High-resolution 3D model of the AWM sniper rifle. I've always been fascinated by the mechanical complexity and rugged aesthetic of this particular rifle. For this project, I focused heavily on achieving photorealistic materials and cinematic lighting.
The modeling phase involved establishing a clean base mesh before detailing the high-poly version. For texturing, I layered multiple levels of surface imperfection.
Breakdown:
Modeled in Maya.
Textured in Substance 3D Painter
Unreal Engine and also used camera sequence for camera movement.
Swipe through the carousel to see different skins, wireframes and AO renders.
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